Featured projects
See Reality
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Years of AR, MR and VR built into live guided tours — Boston, Lexington, Nashville, Atlantic Canada, Rome, Pompeii, Venice.
Inhabiting Memory
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A family museum you enter on foot — built from interviews, tested against flat photographs.
Case study Spark
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A card game an older adult designs the rules for, and their grandchild has to follow.
See Reality deployments
Relive 1776
Revolutionary Boston in mixed reality, on the bricks where it happened — five experiences inside a two-hour guided tour.
ShowMeItaly
Seven experiences sold as a paid add-on in Rome and Pompeii — gladiators from the arena floor, Vesuvius before and after.
Town of Lexington
Three XR experiences twenty-five town guides can drop into tours they already give — plus mobile AR off the street signage.
Nashville Adventures
Four XR scenes threaded through one guided walk — the original settlers, the architecture, early Music City, rock and roll.
Case studies
Case study Recollection
Every camera on every moment of a wedding, opened from a link with no account and no app.
Buddy Run
A running coach that guides by rhythm instead of telling you to speed up.
HaptiDraw
Drawing you can feel — a stylus and a haptic exoskeleton for blind users.
I Am You
You are not the hiker. You are the trail camera watching him, steering his body.
Projects
BOFUM
One ball, one maze, two players — and neither of them can do it alone.
Wallace
Give out candy. Do your tasks. Do not let Wallace out.
Unforgotten Stories
Seven years old. Forced from home. The Partition, lived from the inside.
Great Vending Machine
A coin. A machine. Tokyo at midnight. Something is wrong inside.