Index

Work

Spatial work first, then games, then the research that tested it. Case studies carry the reasoning; projects carry the craft.

  1. 01 Recollection Product · Usurper Interactive · Live · 2026 Case study
  2. 02 Inhabiting Memory Master’s Thesis · Spatial Design · Design Research · 2026 Case study
  3. 03 Spark Service Design · Design for Dignity · ARTG5710 · 2026 Case study
  4. 04 Buddy Run Design Research · Biometrics · GSND6340 · 2025 Case study
  5. 05 HaptiDraw Accessibility · MIT Reality Hack 2025 Case study
  6. 06 Truth of the Ancient Forest Board Game · Rapid Idea Prototyping · 2021 Case study
  7. 07 See Reality XR Studio · Client Work · 2024–Present Project
  8. 08 BOFUM XR Game · MIT Reality Hack 2026 Project
  9. 09 Interview With Eternity VR Experience · XR 5010 · 2026 Project
  10. 10 Wallace Horror Game · Survival · 2025 Project
  11. 11 I Am You VR Horror · Dissociation · 2024 Project
  12. 12 Internship in the Afterlife Narrative Game · XR 5020 · 2024 Project
  13. 13 Tower of Frankenfrog Tower Defense · Husky Jam 2024 Project
  14. 14 Return of the Chickens VR Shooter · Demo · 2024 Project
  15. 15 AR Work of Art AR · Rhythm Game · XR 5010 · 2024 Project
  16. 16 Great Vending Machine 3D Platformer · Horror · 2023 Project
  17. 17 Soul Solace Narrative Game · Brackeys 2023 Project
  18. 18 God's Drunkest Driver Racing · Husky Jam 2023 Project
  19. 19 Unforgotten Stories Narrative Game · Hidden Heroes Jam 2023 Project
  20. 20 Flora Park Mystery Murder Mystery · Global Game Jam 2023 Project
  21. 21 Walk Among Us Museum Game · Personal · 2022 Project
  22. 22 Other Realm Narrative Game · Twine · 2021 Project
  23. 23 Curse of the Mind Platformer · Jam-O-Lantern 2021 Project

Also

Photography

Real-estate and spatial capture — stills, and the scanning work the XR projects are built on.

View photographs →